Friday, March 17, 2006

FULL SPECTRUM WARRIOR: JOB DONE

A few days ago I finished the campaign option of one of the most commented digital games lately. I'm refering to Full Spectrum Warrior (FSW, from now on). When he broke up in 2004, the media impact was really important. The reason was, that FSW, is not exactly a game to have fun, but a game to think and to train, to simulate situations. The game was the outcome of a close partnership between private firms and the military, and in some way, like America's Army, is considered a kind of recruit strategy. In recent fairs and electronic expositions, the FSW booth is always a very remarkable one, in order to attract people.

The most notable thing that FSW has is that player do not shoot any time. Instead, he orders to fire to up to three squads. The key element is to advance towards the target, and at the same time to cover one squad with the other squad, in order not to be attacked by enemy fire. That implies a lot of tactics. Choosing the right place to attack an enemy that is firing in the opposite direction, surely trying to finnish our comrades from the other squad. As Charlie is stormed from the back, your victory do not last. Of course, smoke grenades are a key element to approach to Charlie without being shot (? symbol, inform us that Charlie can't attack). Once you are close enough, it's time for hand grenades and suppression fire. In most cases, the enemy die and you pass to next level. In fact, once you have get the tactics to attack is pretty easy to pass to next level. That was exactly what happened to me. From the beginning it was difficult to finnish the missions, but once yo got the tactics, the game is pretty easy.

Another innovation, in some sense, is the treatment of wounded comrades. The game follow strictly the order that "No one is leave behind" So if you fail to transport your comrade wounded to the nearest CASEVAC in time, he dies so you lose. Of course this can be considered a resource in order to build Comradeship among new recruits.

FSW is a good game for people with iron nerves... Recently I have also played a demo version of next FSW installment: FSW Ten Hammers, and the progression is a good one. Congratulations!

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