WATCH YOUR BACK!
After a few months resting, here I come again. Blogging can be addictive, and sometimes you need to take a break. In my case,
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Of course during those months I've not stop playing at all. In fact, those months have been a very active ones. I have played and replayed Resident Evil 4, Men of Valor, Brothers in Arms Earned in Blood (veteran level), Brothers in Arms Road to Hill 30 (authenticate level), Doom 3, Spartan, Legion Arena (demo), Warriors Kings, Shadow of Rome, Kingdom under Fire The Crusaders, America's Army, Medal of Honor Breakthrough, Call of Duty Finest Hour, Sniper Elite and Kuma War. So no time for boring over here.
SHOT THE MOSQUE FIRST, THEN ASK
During the next weeks I will post on these games. But today I want to introduce two of my current research areas, as an scholar.
The first area is related to track islamophobia in digital games. My starting point is that I realize that in some games islamic symbols or related patterns are shown as dangerous or suspicious. As a consequence people playing these games tend to associate islamic universe with terrorism. The example I always put is the role assigned to mosque towers in those games. Guess what? You're right it is the place where the bad guy is hidden, armed with an RPG, waiting to whack you. So if you are a newbie in games such as Full Spectrum Warrior, Kuma Wars or American Army, and you're in a MOUT scenario, as soon as you see a mosque, be prepared because from there will arrive the enemy fire.
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Well, in this research I try to identify some others islamophobic signs in order to emphasize that digital games, because of their popular success as an entertainment tool, can be misused to disseminate racist and xenophobic messages. This also happens in television, radio and printed press, so it is not a digital games particularistic pattern. But if we, as players, want to avoid digital games stigma, we must be the first to warn about these dangers.
The second area of research is dedicated to Nam Wars. I will write on it in a next post.